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3d Car by faizansari90 3d Car by faizansari90
First Time... I'm Modeling a car in 3ds Max :)
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:iconsteel-razors:
Steel-Razors Featured By Owner Feb 14, 2013  Hobbyist Photographer
Actually just model it in Editable poly mode, not editable mesh. That way you can get lines very close to the edges of parts with the connect tool (and slide edges over) - so when you test smooth. edges stay crisp and don't recede. Truth be told, your tolerances aren't really that far off considering that there will be rubber seals and tucked metal at every spot where the metal panels come together =] [link]
blueprint modeling can be a major pain so congrats on a great job!!
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:iconbonsaipower:
bonsaipower Featured By Owner Feb 14, 2013  Student General Artist
you should use alias for model a car btw its a good job!
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:iconeuphoricblue:
EuphoricBlue Featured By Owner Feb 9, 2013
Biggest tip; Do not use the smooth tool as a last step before showing work (or work in progress) There are shader options that will give you a smooth surface without the nasty gaps or round corners that are supposed to be sharp.

It might sound harsh but only those outside the industry are impressed by a smooth face. Anyone in the industry, or with any experience only sees the uneven gaps and round "corners". If you are taking a 3D class, ask your teacher if what I'm saying is true; I'm sure he'll agree.
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:iconfaizansari90:
faizansari90 Featured By Owner Feb 9, 2013  Hobbyist Digital Artist
thanks dude... it seems your tip will very helpful for me.. :)
actually m beginner in 3ds max and learning from internet.. so....
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February 8, 2013
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